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    <title>Task Nodes :: Catur Documentation</title>
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    <description>Overview Custom Behavior Tree task nodes provided by CAIUMODULE. All extend UBTTaskNode (or a UE built-in task subclass) and are usable directly in Behavior Tree assets.&#xA;Task Nodes Name Description UCTNAttack Triggers an attack via UCCombotterComponent_. Latent — finishes when the montage ends. UCTNAutomation Reads the next automation command from UCAutomationComponent_. Supports LOCATION (room-relative positions A–H, M) and WAIT commands. UCTNChooseRandomExtremityOfClosestEdge Picks a random reachable point near the closest room edge within the navigation invoker radius.</description>
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