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    <title>UCCapsuleComponent :: Catur Documentation</title>
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    <description>Overview Collision capsule auto-sized from the skeletal mesh bounds. Extends UCapsuleComponent, implements ICCapsuleComponent_.&#xA;Properties &amp; Methods Name Description init Sets collision profile to Pawn, computes capsule size from skeletal mesh bounds, adjusts actor transform for half-height offset // Capsule radius = max(X, Y extent) * 0.25 // Capsule half-height = Z extent * 0.5 // Also considers skeletalMeshChildArray for modular characters</description>
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