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    <title>UCCharacterMovementComponent :: Catur Documentation</title>
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    <description>Overview Character movement with jump state machine. Extends UCharacterMovementComponent, implements ICCharacterMovementComponent_.&#xA;Properties &amp; Methods Name Description defaultMaxWalkSpeed Base walk speed from maker stateMachineMap Jump state machine (M_JUMP) init Sets walk speed, step height, acceleration for paths, jump velocity updateSpeed Multiplies walk speed and braking by a factor proceedStartJump Triggers jump via state machine event proceedEndJump Ends jump via state machine event // Jump state machine: // S_NOT_JUMPING -&gt; (E_USER_CLICK_START_JUMP &amp;&amp; !blocking &amp;&amp; !attacking) -&gt; S_JUMPING // S_JUMPING -&gt; (E_USER_CLICK_END_JUMP) -&gt; S_NOT_JUMPING movementComponent-&gt;updateSpeed(1.5f); // 150% speed</description>
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