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    <title>UCFOWComponent :: Catur Documentation</title>
    <link>https://doc.cdryx.net/CdryxAIOUPlugin/ccharumodule/components/ucfowcomponent/index.html</link>
    <description>Overview Fog of War renderer. Draws view and revealed areas to render targets using material brushes. Supports actor agents, room agents and complex raycasting for line-of-sight.&#xA;Properties &amp; Methods Name Description brush Dynamic material for view area drawing brushRevealed Dynamic material for revealed area drawing fowActorAgentArray Array of advIdx whose vision contributes to FOW fowRoomAgentArray Array of (clusterId, roomId) pairs for room-based reveal init Creates brush materials, sets tick interval from maker addFOWActorAgent / removeFOWActorAgent Manage actor vision agents addFOWRoomAgent / removeFOWRoomAgent Manage room reveal agents whatToDoInViewArea Draws view circles for all agents on the view render target whatToDoInRevealedArea Draws revealed area with optional complex ray line-of-sight // FOW is tick-driven, refresh rate from maker.fogOfWarRefreshRate // Complex ray mode: casts rays in a circle to detect occlusion // Simple mode: draws a single brush circle for revealed area</description>
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    <language>en-us</language>
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