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    <title>CSimpleStateMachine :: Catur Documentation</title>
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    <description>Overview Enum-based state machine with typed transitions, variant data storage, auto-forward, semaphore-locked actions, and debug output.&#xA;Classes Name Description UCSTMachine The state machine. Holds states, current state, variant data. UCSTMachineState A state with an enum value, an action lambda, and an array of transitions. UCSTMachineTransition A transition with a target state and a condition lambda. Interface Name Description ICSTMachineOwner Implement getSTMachine() to expose state machines. Provides getSTMachine(FName), resetAnyStateMachine(), resetOtherStateMachine(). Utility Name Description StateMachineUtility::moveOnAllSimpleStateMachine Advances all state machines of a given family on all components of an actor.</description>
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