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    <title>CToolActor :: Catur Documentation</title>
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    <description>Overview Actor and camera rotation helpers.&#xA;Functions Name Description rotateToFace Rotate an actor or camera to look at a target. Three overloads: camera-to-location (pitch+yaw), actor-to-location (yaw only), actor-to-actor. // Rotate camera to look at a world location (pitch + yaw) rotateToFace(myCameraComponent, FVector(100, 200, 0)); // Rotate actor to face a world location (yaw only) rotateToFace(myActor, FVector(100, 200, 0)); // Rotate actor to face another actor rotateToFace(myActor, targetActor);</description>
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