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    <title>CToolGlobal :: Catur Documentation</title>
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    <description>Overview Global utility functions used across the framework.&#xA;Conversion functions Name Description toString Convert FText, FName, UObject*, TCHAR, uint32, int, float to FString. UObject version includes outer hierarchy. enumToString Enum value to FString. enumToName Enum value to FName. stringToEnum FString to enum value. nameToEnum FName to enum value. intToEnum uint8 to enum. stringToText FString to FText. nameToText FName to FText. // UObject with outer hierarchy FString s = toString(myActor); // &#34;MyActor \ MyLevel&#34; // Enum conversions FString s = enumToString(EMyEnum::Value1); FName n = enumToName(EMyEnum::Value1); EMyEnum e = stringToEnum&lt;EMyEnum&gt;(&#34;Value1&#34;); EMyEnum e2 = nameToEnum&lt;EMyEnum&gt;(FName(&#34;Value1&#34;)); EMyEnum e3 = intToEnum&lt;EMyEnum&gt;(2); // Text conversions FText t = stringToText(&#34;hello&#34;); FText t2 = nameToText(FName(&#34;hello&#34;));Utility functions Name Description isInGameThread Returns true if called from the game thread.</description>
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