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    <title>CToolPlayer :: Catur Documentation</title>
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    <description>Overview Player pawn and controller access shortcuts.&#xA;Functions Name Description retrievePlayer Get the first player’s pawn from any world context object. isPlayer Check if a pawn is the local player. retrievePlayerController Get player controller index 0. APawn* player = retrievePlayer(this); if (isPlayer(myPawn)) { // this is the local player } APlayerController* pc = retrievePlayerController(myActor);</description>
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