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    <title>CToolTraceCollision :: Catur Documentation</title>
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    <description>Overview Line trace collision with multi-channel support and optional debug visualization.&#xA;Functions Name Description lineIntersection Perform a line trace against multiple collision channels. When debug=true, draws arrows (red for trace, green for hit). FHitResult hitResult; bool hit = lineIntersection(myActor, startLocation, endLocation, hitResult, {ECC_WorldStatic, ECC_Pawn}, false, // traceComplex true // debug draw ); if (hit) { FVector impactPoint = hitResult.Location; }</description>
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