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    <title>CMapMaker :: Catur Documentation</title>
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    <description>Overview UCMapMaker is the core object responsible for building the minimap. It computes a hexagonal tile grid scaled down from the world room layout, creates an UInstancedStaticMeshComponent with one instance per hex tile, and encodes cluster/room identity into per-instance custom data for material-driven rendering.&#xA;The build pipeline is asynchronous: drawMap runs off the game thread, enqueues results, and updateMap_sync dequeues and creates ISM instances on the game thread.&#xA;Instantiation Name Description instantiate Static factory.</description>
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    <language>en-us</language>
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