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    <title>Data Structures :: Catur Documentation</title>
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    <description>Overview Configuration is entirely data-driven via DataTable rows. FCCharacterDetailMaker is the central structure defining everything about an actor. FCNPCMaker groups actors for the spawner. FCPlayerMakerStruct references a character maker for player creation. UCActorInformation holds runtime state.&#xA;FCCharacterDetailMaker Main DataTable row structure (FTableRowBase). Defines actor class, visuals, animations, combat, AI, skills, interaction, biome constraints and more.</description>
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