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    <title>Data Structures :: Catur Documentation</title>
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    <description>FCFOWMakerStruct Configuration structure for fog of war rendering parameters. Inherits from FTableRowBase for DataTable usage.&#xA;Name Description renderTargetSize Resolution of the fog render targets in pixels (default 1024) lineOfSightIntensity Intensity of the line-of-sight area on the fog texture (default 1.0) revealedAreaIntensity Intensity of previously revealed areas on the fog texture (default 0.025) withblur Enable blur post-processing on the fog material (default false) blurSize Kernel size of the blur effect (default 7.0) blurForce Strength of the blur effect (default 15.0) postProcessMaterialRevealArea Optional post-process material for revealed area blending. If set with a PostProcessVolume, enables scene-wide fog compositing // FCFOWMakerStruct is configured in a DataTable row // and referenced by ACFOWSpawner via a FDataTableRowHandle. FCFOWMakerStruct fowStruct; fowStruct.renderTargetSize = 1024; fowStruct.lineOfSightIntensity = 1.0; fowStruct.revealedAreaIntensity = 0.025; fowStruct.withblur = false; fowStruct.blurSize = 7.0; fowStruct.blurForce = 15.0; fowStruct.postProcessMaterialRevealArea = nullptr; // optional post-process material FCFOWDataQueue Internal queue entry used by UCFOWMaker to schedule fog updates on the game thread.</description>
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