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    <title>CInteractionWidget :: Catur Documentation</title>
    <link>https://doc.cdryx.net/CdryxAIOUPlugin/modules/cwidgetumodule/cinteractionwidget/index.html</link>
    <description>Overview UCInteractionWidget displays an interaction prompt button that follows the target actor’s world position projected to screen space. It auto-removes when the source actor or target is destroyed, or when the interaction target changes.&#xA;Functions Name Description consume Initializes the widget: sets source actor, target actor and interaction key label interactButtonClick Executes the interaction via UCInteractionComponent::executeInteraction // UCInteractionWidget receives data via consume: // - object: source actor (player) // - objectArray[0]: actor to interact with // - aText: optional custom label. If empty, the mapped interact key name is used. // On tick, the widget projects actorToInteractWith world location to screen // and repositions the button via UCanvasPanelSlot. // If the interaction target changes (CInteractionComponent::actorToInteractWith differs), // the widget removes itself. // interactButtonClick delegates to: // UCInteractionComponent::executeInteraction(sourceActor)</description>
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