CCOREUMODULE
Overview
The CCOREUMODULE
contains all core C++ functionalities and interfaces required by any other Cdryx UModule :
Functionalities | Overview |
---|---|
AI | Bblackboard common definition |
Base | Game instance common definition, perf managment, setting managment, HUD common definition, Player controller common definition |
BP | Blueprint functions & data container |
Geometry | Edge, Misc (aliasing & shadow behavior), shared noise struts, Polygon, Rectangle, Triangle |
Interfaces | Actor, AI, Cell, Component, Game coordination, Noise, Quest, Room, Skill, Spline, Tools, Widget, World |
Spawners | Spawners common definition |
Tools | Global tooling, Singleton managment, Third party libs |
It also contains the CNOISEUMODULE
inner module for CNoise
assets creation.