CCOREUMODULE
Overview
The CCOREUMODULE contains all core C++ functionalities and interfaces required by any other Cdryx UModule :
| Functionalities | Overview |
|---|---|
| AI | Bblackboard common definition |
| Base | Game instance common definition, perf managment, setting managment, HUD common definition, Player controller common definition |
| BP | Blueprint functions & data container |
| Geometry | Edge, Misc (aliasing & shadow behavior), shared noise struts, Polygon, Rectangle, Triangle |
| Interfaces | Actor, AI, Cell, Component, Game coordination, Noise, Quest, Room, Skill, Spline, Tools, Widget, World |
| Spawners | Spawners common definition |
| Tools | Global tooling, Singleton managment, Third party libs |
It also contains the CNOISEUMODULE inner module for CNoise assets creation.