CCOREUMODULE

Overview

The CCOREUMODULE contains all core C++ functionalities and interfaces required by any other Cdryx UModule :

Functionalities Overview
AI Bblackboard common definition
Base Game instance common definition, perf managment, setting managment, HUD common definition, Player controller common definition
BP Blueprint functions & data container
Geometry Edge, Misc (aliasing & shadow behavior), shared noise struts, Polygon, Rectangle, Triangle
Interfaces Actor, AI, Cell, Component, Game coordination, Noise, Quest, Room, Skill, Spline, Tools, Widget, World
Spawners Spawners common definition
Tools Global tooling, Singleton managment, Third party libs

It also contains the CNOISEUMODULE inner module for CNoise assets creation.