After enabling CCOREUPLUGIN in Unreal Editor, right click and select, somewhere in Unreal Editor Content Browser, > Cdryx > CNoise : |
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choose a name, then open it |
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in CNoise details > Cdryx > World > CWorldDataAsset > Fast Noise Struct , Check the Enable option and add a Noise Struct Array clicking on + button |
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As a result you should get the following default value |
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