FCBP_ActorInteraction
Interaction and overlap rules of an actor. Passed with .interaction(...).
Setters
| Setter | Effect |
|---|---|
interactWithPlayerOnly(bool) |
When true, an overlap/interaction is only validated when the other party is the player (no NPC↔NPC). Default true. |
interactOnceOnly(bool) |
When true, the actor is “consumed” a single time (chest, door): after the first interaction it broadcasts onConsumed and stops reacting. Default false. |