FCBP_CPMeleeAttackBehavior

Melee combo flags. Passed with .meleeAttackBehavior(...) inside FCBP_CPBehavior.

Setters

Setter Effect
noComboButRandom(bool) When true, attacks pick a random montage instead of following the combo order.
allowComboLoop(bool) When true, the combo loops back to the first attack after the last one.

Example

FCBP_CPMeleeAttackBehavior melee = FCBP_CPMeleeAttackBehavior()
    .noComboButRandom(false)
    .allowComboLoop(true);