Actor

An Actor is the simplest entity on a board: a placed object with an interaction volume, no skeletal mesh, no AI, no health. Added with addActor(tag, skills, lambda).

Setters

Setter Effect
actorClass(class) The ACActor subclass spawned for this entity. Mandatory: an entity whose class is unset is skipped at spawn time with a warning.
basic(...) Sets the identity block → FCBP_ACPBasic.
interaction(...) Sets the interaction block → FCBP_ActorInteraction.

Example

FCBP_Actor actor = FCBP_Actor()
    .actorClass(retrieveClass<ACActor>("MY_ACTOR_CLASS"))
    .basic(FCBP_ACPBasic()
        .mainTag("BLOCK")
        .minScale(1.0f)
        .maxScale(1.0f))
    .interaction(FCBP_ActorInteraction()
        .interactWithPlayerOnly(true)
        .interactOnceOnly(true));