FCBP_RoomInteraction

Interaction rules of a room. Passed with .interaction(...) on a room.

Setters

Setter Effect
interactWithPlayerOnly(bool) When true, the room interaction/overlap only validates against the player. Default true.
interactOnceOnly(bool) When true, the room interaction is consumed once, then stops. Default false.

The hooks canInteractSkill, onBeginOverlapSkill, onEndOverlapSkill are skills, documented in the Skills section.

Example

FCBP_RoomInteraction interaction = FCBP_RoomInteraction()
    .interactWithPlayerOnly(true);