FCBP_ACPSide2DRule
Maps one character key of the Side2D grid to an NPC tag. This struct has no fluent
setters: it is built with its constructor {charKey, npcTag} (optional biome).
| Constructor arg | Effect |
|---|---|
charKey |
The grid character (e.g. “C”) that spawns this NPC. |
npcTag |
The mainTag of the pawn/character/actor to spawn on that key. |
biome (optional) |
Biome filter for the spawn. |