UCActionMappingComponent
Overview
Enhanced Input action mapping system. Creates a default UInputMappingContext at runtime with all standard game actions, binds them to the owning pawn’s ICInputReceiver interface, and spawns the mobile widget on mobile platforms.
Properties & Methods
| Name | Description |
|---|---|
| inputActionMap | Map of ECInputActionType to UInputAction* |
| createDefaultInputAction | Creates the default input mapping context with all actions |
| setup | Binds all actions to the UEnhancedInputComponent and registers the mapping context |
| retrieveKey | Returns the first key mapped to a given action type |
| init | Spawns the mobile widget if running on mobile |