CQUESTNODEEDITORUMODULE
Overview
The CQUESTNODEEDITORUMODULE provides custom Blueprint K2Nodes for quest creation in the Unreal Editor. This module is UncookedOnly (editor-only) and is not packaged in shipping builds.
Instead of exposing functions through a BlueprintFunctionLibrary, this module registers custom nodes directly in the Blueprint graph editor under the Cdryx|Quest|CCreateQuest category. These nodes offer a streamlined interface for defining quests with multiple steps, each with trigger conditions and actions.
The module depends on CdryxCoreUModule and CdryxQuestUModule.
| Functionalities | Overview |
|---|---|
| Custom K2Nodes | Custom Blueprint graph nodes for quest creation with dynamic pin management |
| Actor Quest | UCCreateActorQuest node for creating quests triggered by actor interactions |
| Room Quest | UCCreateRoomQuest node for creating quests triggered by entering rooms |