CQUESTNODEEDITORUMODULE

Overview

The CQUESTNODEEDITORUMODULE provides custom Blueprint K2Nodes for quest creation in the Unreal Editor. This module is UncookedOnly (editor-only) and is not packaged in shipping builds.

Instead of exposing functions through a BlueprintFunctionLibrary, this module registers custom nodes directly in the Blueprint graph editor under the Cdryx|Quest|CCreateQuest category. These nodes offer a streamlined interface for defining quests with multiple steps, each with trigger conditions and actions.

The module depends on CdryxCoreUModule and CdryxQuestUModule.

Functionalities Overview
Custom K2Nodes Custom Blueprint graph nodes for quest creation with dynamic pin management
Actor Quest UCCreateActorQuest node for creating quests triggered by actor interactions
Room Quest UCCreateRoomQuest node for creating quests triggered by entering rooms