UCNavigationInvokerComponent

Overview

Dynamic navigation mesh generation around the actor. Extends UNavigationInvokerComponent, implements ICActorBoundable.

Properties & Methods

Name Description
init Sets generation radii from maker.navigationRadius * scale
reset Activates/deactivates based on actor activation state
onActorEvent Re-evaluates activation when actor status changes
// Generation radius = navigationRadius * 1.0 * scale * 0.5
// Removal radius = navigationRadius * 1.7 * scale * 0.5
// Deactivated actors don't generate navmesh